Home/Expansions/Other Rising Rivals/Team Galactics Invention G 107 Technical Mach G
Team Galactics Invention G 107 Technical Mach G Technical Machine
#95/111Illus. Makoto Imai
Uncommon

Team Galactics Invention G 107 Technical Mach G

#95/111 · from Rising Rivals · released May 16, 2009
Track this card
Normal
Reverse Holo
26/ 100
Bulk

Cardrake Chase Score

A common — needed for the master set, but no chase appeal.

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Collector's readWhat it means for your master set

Set position
113 of 228
A mid-value card in the set
Demand vs rarity Est.
0.5×
Below its rarity · others at this rarity sell for about $2.54
Cost to complete
<1%
of the ~$5903 to finish Rising Rivals
Completion difficulty Est.
Easy
A moderate pickup for the set
Where it sits in the price lifecycle
Release Hype
Post-Release Correction
Stable / Reprint Risk
End-of-Print Spike
Out-of-Print Maturation
Buy timingRising Rivals is out of print, so supply only tightens over time. Buy a clean copy when you find one rather than waiting for a dip.
Out of print · pricing trending down · estimated

Set landscapeWhere this card sits in Rising Rivals

fewermore cards
Common
14
9
6
4
33
Uncommon
4
20
3
4
1
32
Rare
8
8
7
1
24
Ultra Rare
4
8
3
15
Secret Rare
3
3
Holo Rare
1
5
4
3
13
all
0
4
43
25
25
17
6
120
0.5
1
5
15
50
150
150+
Columns = resale price up to $X (log) · shade = cards in cell (log) · right & bottom = totals · white ring = this card

VariantsCard variants

Variants are the different finishes of the same card — the standard print, reverse holo, and any special patterns. A complete master set needs every variant below, so track each one in your collection.

VariantNoteMarket
Reverse HoloScarcer
95/111
Scarcer than the standard variant — the harder of the two for completers to find.$1.24
Normal
95/111
Standard variant.$0.28

Own it wellKeep this card protected

Game data
Type
Trainer
Element
Trainer
Stage
Technical Machine
Rarity
Uncommon
Artist
Makoto Imai
CCCDamage Porter
Choose 1 of your opponent's Pokémon. This attack does 10 damage times the number of damage counters on the Pokémon this card is attached to to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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