Home/Expansions/Other Neo Destiny/Light Azumarill
Light Azumarill Stage 1
#13/105Illus. Yuka Morii
Rare Holo

Light Azumarill

#13/105 · from Neo Destiny · released February 28, 2002
Track this card
Normal
40/ 100
C-Tier Chase

Cardrake Chase Score

A minor chase — wanted mostly by set completers.

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Collector's readWhat it means for your master set

Set position
— of 113
Not yet priced in this set
Cost to complete
<1%
of the ~$345 to finish Neo Destiny
Completion difficulty Est.
Easy
Cheap and easy to find
Where it sits in the price lifecycle
Release Hype
Post-Release Correction
Stable / Reprint Risk
End-of-Print Spike
Out-of-Print Maturation
Buy timingNeo Destiny is out of print, so supply only tightens over time. Buy a clean copy when you find one rather than waiting for a dip.
Out of print · limited price history · estimated

Set landscapeWhere this card sits in Neo Destiny

Partial datafewermore cards
Common
0
Uncommon
0
Rare
0
Rare Holo
0
Secret Rare
0
all
0
0
0
0
0
0
0
0
0.5
1
5
15
50
150
150+
Columns = resale price up to $X (log) · shade = cards in cell (log) · right & bottom = totals · white ring = this card

Own it wellKeep this card protected

Game data
Type
Pokémon
Element
Water
Stage
Stage 1
HP
80
Rarity
Rare Holo
Artist
Yuka Morii
WBubble
10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
WCCBubble Jump
30
If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.
Weakness
LLightning×2
Resistance
None
Retreat
C

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