Home/Expansions/Other Neo Discovery/Magnemite 26
Magnemite 26 Basic
#26/75Illus. K. Hoshiba, CR CG gangs
Rare

Magnemite 26

#26/75 · from Neo Discovery · released June 1, 2001
Track this card
Normal
40/ 100
C-Tier Chase

Cardrake Chase Score

A minor chase — wanted mostly by set completers.

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Collector's readWhat it means for your master set

Set position
— of 75
Not yet priced in this set
Cost to complete
<1%
of the ~$122 to finish Neo Discovery
Completion difficulty Est.
Easy
Cheap and easy to find
Where it sits in the price lifecycle
Release Hype
Post-Release Correction
Stable / Reprint Risk
End-of-Print Spike
Out-of-Print Maturation
Buy timingNeo Discovery is out of print, so supply only tightens over time. Buy a clean copy when you find one rather than waiting for a dip.
Out of print · limited price history · estimated

Set landscapeWhere this card sits in Neo Discovery

Partial datafewermore cards
Common
0
Uncommon
0
Rare
0
Rare Holo
0
Holo Rare
0
all
0
0
0
0
0
0
0
0
0.5
1
5
15
50
150
150+
Columns = resale price up to $X (log) · shade = cards in cell (log) · right & bottom = totals · white ring = this card

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Game data
Type
Pokémon
Element
Metal
Stage
Basic
HP
40
Rarity
Rare
Artist
K. Hoshiba, CR CG gangs
CLock-on
During your next turn, treat any tails flipped when using Magnemite's Electric Bolt attack as if they were heads. (Benching or evolving either Pokémon ends this effect.)
LCElectric Bolt
50
Flip 2 coins. If both are heads, the Defending Pokémon is now Paralyzed. If either of them is tails, this attack does nothing (not even damage).
Weakness
FFire×2
Resistance
GGrass-30
Retreat
C

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