Home/Expansions/Other EX Team Magma vs Team Aqua/Team Aquas Lanturn
Team Aquas Lanturn Stage 1
#28/95Illus. Jungo Suzuki
Uncommon

Team Aquas Lanturn

#28/95 · from EX Team Magma vs Team Aqua · released March 15, 2004
Track this card
Normal
Reverse Holo
41/ 100
C-Tier Chase

Cardrake Chase Score

A minor chase — wanted mostly by set completers.

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Collector's readWhat it means for your master set

Set position
45 of 184
A mid-value card in the set
Demand vs rarity Est.
2.3×
Above its rarity · others at this rarity sell for about $10.45
Cost to complete
<1%
of the ~$6568 to finish EX Team Magma vs Team Aqua
Completion difficulty Est.
Medium
A moderate pickup for the set
Where it sits in the price lifecycle
Release Hype
Post-Release Correction
Stable / Reprint Risk
End-of-Print Spike
Out-of-Print Maturation
Buy timingEX Team Magma vs Team Aqua is out of print, so supply only tightens over time. Buy a clean copy when you find one rather than waiting for a dip.
Out of print · pricing trending down · estimated

Set landscapeWhere this card sits in EX Team Magma vs Team Aqua

fewermore cards
Common
11
15
4
2
32
Uncommon
1
21
10
32
Rare
2
9
1
12
Ultra Rare
1
6
7
Secret Rare
2
2
Holo Rare
1
6
2
3
12
all
0
0
1
35
40
8
13
97
0.5
1
5
15
50
150
150+
Columns = resale price up to $X (log) · shade = cards in cell (log) · right & bottom = totals · white ring = this card

VariantsCard variants

Variants are the different finishes of the same card — the standard print, reverse holo, and any special patterns. A complete master set needs every variant below, so track each one in your collection.

VariantNoteMarket
Reverse HoloScarcer
28/95
Scarcer than the standard variant — the harder of the two for completers to find.$24.09
Normal
28/95
Standard variant.$1.01

Own it wellKeep this card protected

Game data
Type
Pokémon
Element
Lightning
Stage
Stage 1
HP
80
Rarity
Uncommon
Artist
Jungo Suzuki
Poké-PowerAuxiliary Light
Once during your turn (before your attack), you may attach a basic Energy card from your hand to Team Aqua's Lanturn. Put 2 damage counters on Team Aqua's Lanturn. This power can't be used if Team Aqua's Lanturn is affected by a Special Condition.
LCCLightning Ball
50
Weakness
FFighting×2
Resistance
MMetal-30
Retreat
C

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